capabilities to process and receive ever greater amounts of information, and soon Gene's centralized nervous system became very specialized. Marvelous optical, acoustical, and olfactory devices were evolved as attachments to the PC. These knob like devices, also called the eyes, ears, and nose, were hooked up in close proximity to the PC, which was by then encased in a bone colored shell that was able to swivel about on its vertebrate stand. Soon the PC was able to make extremely detailed models of the outside world in three dimensions, and in living color. These models were stored in memory, and the PC was able to call up former memories at will and project out all sorts of what-if situations. As the PC's memory grew, it became able to perform an ever increasing array of mental tricks, such as controlling many thousands of operations at once (multitasking), and making models of the models of the models it created. The PC itself was able to perceive itself perceiving, and soon it became quite conscious of this fact. The PC thought, therefore it was, and it became oblivious to the fact that it was after all just a machine built to seve Gene. Some gratitude!
The latest version of the PC, called the homo-sapiens, was hampered by this pesky self consciousness, yet it nonetheless followed Gene's programmed imperative and shortly became the PC standard. Soon other non-human PC's were destroyed to make room for the new model, or else they were consigned to PC museums (zoos) for the instruction of young homo-sapiens.
The current model of the homo-sapiens PC most commonly in use is the PC-XT, or short for Xtra threatening. This PC is equipped with external memory storage devices (books) which allow it to access more information than ever before. With such information available, homo-sapiens is able to construct for itself a near infinite array of devices to improve its mobility (the car), hallucinatory powers (TV), and competitive capabilities (guns and nuclear missles).
In spite of the PC's unpredictable hijinks, Gene still retained control over the important PC programs that were crucial to his continued duplication. The most important was the automatic orientation and duplication mechanism, or in other words, the sex drive. Sex was obviously a more complicated trick for Gene than in the good, old, old days, when all that was needed was a cup of nutrient broth and a willing cell or two. For the homo sapiens gene machine, special input and output ports had to be designed for the easy transfer of genetic material, and triggering mechanisms had to be in place to signal when the gene machines were to hook up. Random coupling was undesirable given the homo-sapiens PC''s ability to visually sort out prime reproductive candidates To do this, the PC was programmed with special pattern recognition subroutines which were directly hooked up to the sex drive. Upon recognition of a suitable form, the PC would orient towards the object, input port at the ready, in preparation for a possible interface leading to coupling. For the male of the species, this form takes an hour glass shape, with special attnetion drawn to two round bulges located in the front anterior. For the female, a more blockish shape is preferred, with special emphasis on rippling striated musculature. For both sexes however, Gene was quite unadventurous regarding facial features, preferring to link up with those males and females who had rather regular and bland facial designs.Gene had always had his best success by staying with tried and true designs, and these extended to a uniformity in thos optical, acoutstical, and olfactory knobs, which when set to an oval form, make something rather ordinary looking. However, to the homo-sapiens, it was beautiful.
The homo-sapiens is complex, and takes about nine months to construct. The female homo-sapiens is provided with an internal factory which builds to order new gene machines from DNA blueprints, half of which are kindly ported over by the male. The internal duplication factory takes up most of the resources of the female, whereas the male can continue to hop from female to female making genetic deliveries. If he's good, he'd soon become a captain or should we say father of industry, and have many factories humming along merrily and at little cost to himself. Naturally, the female can't go hopping about like the male, as she needs a full time male to help take delivery of her bundle of joy. If the gene machine was male, then Gene could theoretically leverage out his genetic blueprints to make literally thousands of baby gene machines in his image. Not so for the female gene machine, which can only make a few machines in her lifetime, and raise them only with the help of the male. Depending upon whether he dwelled in a male or female machine, Gene would be at an advantage or disadvantage relative to his peers. To help solve this problem, Gene became sexists. The male gene continued to impart operating instructions which spelled no limit to acquistion and merger activity. All that was needed for a 'go' signal was the right visual signal, of hourglass shape of course, that denoted the reproductive potential of the female. For the female, the visual image of a male didn't so obviously denote the characteristics which were crucial to her and her offspring's survival. She could ill afford to respond so reflexively to the male form, so she took her time in examining the male, and favored traits that demonstrated the male's reliability, power, and devotion to her. Now all this demanded time and deliberation by the female PC, yet Gene quite reasonably couldn't wait forever. So he gave the PC a little shove which turned ambivalence into action. He did this by making the PC into a drug addict.
Now Gene was a quite sensible drug pusher, wanting only that the PC opt to fantasize about devotion and coupling before he would give it a pleasurable high. Even the male gene got into the act, and to make the male PC compromise its own worldly ways, drugged it from time to time as well. This drug induced stupor was called 'falling in love', and it served Gene by putting an abrupt halt to the sexual dilly dallying that could make male and female gene machines circle each other endlessly in fruitless negotiationn. It was quite an underhanded tactic of course, but Gene would do anything to survive; it came of course quite naturally.
Gene had developed a marvelous personal cerebrum, or PC, to attend to his large and ever growing infromation processing needs. But what was behind this trend towards greater personal computing? Obviously, there was very little the homo-sapiens could do with his onboard equipment except swing his arms about and wiggle his pinkies. Yet by being equipped with flexible hands, stereoscopic vision, and a PC with rudimentary memory, Gene gave the early homo-sapiens the ability to manipulate all sorts of devices which extended many fold the functionality of the homo-sapiens. These devices were called tools, and even the most primitive of them, like a sharp stone, could be put to a multitude of uses. These varied and often complex functions were infinitely numerous, but each function was useful only in very specific and changeable circumstances. Gene placed the instructions for programming them in RAM (readily absent memory). Thus, functions like home building weren't pre-wired into the PC's memory like say, a birds, but had to be programmed into memory through the use of programming languages like English, French, or any number of others. With the advent of programming languages and external storage devices (books), an extensive library of software was soon developed for the PC. With the right programming, the homo-sapiens was able to accomplish all sorst of specialized and complicated roles. He could be a homo-sapiens mechanic (doctor), PC repairmen (neurosurgeon), systems analyst (psychologist), or he could specialize in developing procedural languages of meaningless complexity (lawyer).
The most popular programs are utility programs. These progrmas assist the homo-spaiens in forming social networks, and establish a standardized set of response patterns for everyday situations. These local area networks are collectively known as 'society', and allow the homo-sapiens to work in harmony for the greater good of the entire PC network. Sometimes a PC receives programming which places it at odds with society, hence forcing the latter to disconnect the PC from the network and place it in a reprogramming center (prison). Usually, just the threat of partial disconnection (embarrassment) is enough to bring an errant homo-sapiens in line, since as we shall soon see, reprogramming can be a difficult task indeed.
The wide range of software available to the PC inevitably led to the popularization of many software packages that either were superb in handling their desired functions, or else were the first on the market and were able to become a de faco standard. Many of these programs were copied down from generation to generation, and are known collectively as 'culture'. A curious thing about cultural programming is that it represents chains of information that exists, replicates, and grows ever more complex. But unlike Gene, these entities don't dwell in the real world, but achieve a different sort of reality in minds. So, how would Gene confront this new sort of reality if imagination permits a friendly introduction?
Gene meets Mimi (Pr: Me-me)
Mimi was just a good idea waiting to happen, and when man began to think, Mimi felt right at home. Now Gene was a modest, relaxed, and undemanding sort who rarely called attention to himself. He built the mind that Mimi moved into, and scarcely complained when Mimi started to arrange his mental space in her image. Mimi
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